Design Inspiration Experience
2018.01.W4
Quick shots about design and user experience

Frosted glass cube motion exploration for product philosophy



Institute of Science – Experiment no. 02

Design Inspiration Experience
2018.01.W4
Quick shots about design and user experience

Frosted glass cube motion exploration for product philosophy



Institute of Science – Experiment no. 02

New Tactics – View Transitions
by Quintin Lodge for RALLY

During this week I participated in a Gamification Design workshop, so I thought this could be a good inspiration post to share here. For many of you, this isn’t nothing new and probably you already are using it, but for those who aren’t aware, here goes some info.
So what is Gamification?
As the name suggests, it`s a technique based on the same principles of pure gaming, that uses elements of game in a different context, usually boring, doing it in a Fun way in order to achieve a predefined purpose.
The Misunderstanding
For some Gamification is adding Points, Badges and Leaderboards to a product, well for You-Kay Chou that’s not the way.
You-Kay Chou is an entrepreneur, speaker, and gamification pioneer, that became obsessed with the combination of how to make games more productive, and simultaneously, how to make life more fun. So he is focused in explore how to use Gamification to make a positive impact on our work and life.
Yu-kai Chou: Gamification & Behavioral Design
Octalysis
You-Kay Chou created Octalysis, his own gamification framework. Based on his experience and tries to improve the gamification design process, and with this tool he enables users to develop the Octalysis for their own product/process based on eight core drives. You can get more info on is site www.yukaichou.com.
Here you can see an example of Oclalysis applied to Facebook.

Gamification is being used with success for many different purposes, by companies, ONG, governments, scientists.
Foldit Solves puzzles for science
This is one of the most impressive and successful examples of Gamification, Foldit is a revolutionary crowdsourcing computer game enabling you to contribute to important scientific research.
Become a foldit player here https://fold.it/
In 2011, Foldit players helped decipher the crystal structure of the Mason-Pfizer monkey virus (M-PMV) retroviral protease, an AIDS-causing monkey virus, a scientific problem that had been unsolved for 15 years. Although the puzzle was available for three weeks, players produced an accurate 3D model of the enzyme in just ten days. ( .. in Wikipedia ).
Dragonbox – Bringing math to life
Co-founded by Jean-Baptiste Huynh, a math teacher who was frustrated because he felt he was failing his students. Traditional teaching methods were simply not working for his students so he decided to innovate. His research lead him to a simple, but powerful learning strategy: play! A few years later, DragonBox Algebra was born and has been widely praised as one of the most innovative math learning games of all time.
Get the game here – http://dragonbox.com/
Speed Camera Lottery reduces the average speed of drivers
Another cool example of Gamification success is this project, the objective was to reduce the average speed of drivers, so each time you pass the camera radar under the speed limit you will be able to gain a money price, that you will receive at home. The price money comes from the builds to the other drivers that did not respect the speed limits.
So let’s make a better world having Fun with Gamification

For some inspiration is everywhere, for others it’s hard to find, and that’s the main reason I think it’s never too much sharing what inspires us. Today the inspiring post isn’t about Sex Pistols, for those who first saw the image, it’s about Jamie Reid and is punk artist nature.

Jamie Reid became known by his iconic work for the Sex Pistols but it all started few years before in 1970. Already as anarchist, Reid started following the Situationists cause, and joined the Suburban Press. Here he developed his graphic style, style that was spread in 1976 when Malcolm McLaren invited him to work in his new project, the Sex Pistols. When you talk about punk it’s almost impossible not to remind the “God Save The Queen” artwork that became a reference of those days symbolising the English punk rock scene of the late ’70s. But the work of Jamie Reid is much more and deserves more attention.
Nowadays he still keeps active, his social interventionist signature is present in artworks like the “Folk The Banks, 2011” or the more recent “Free Pussy Riot”

There is no doubt that he influenced many artists, and that he his a living legend. For more info about Jamie Reid work here are some cool links

